Description

You are alone in a submarine, descending into the depths.

At first, everything holds.

Then the systems begin to fail.

Monitor critical systems, manage malfunctions, and maintain hull integrity as the pressure rises around you. Leaks will form. Power will fluctuate. Control will slip.

And something is out there.

A massive presence moves beyond the darkness — watching, circling, getting closer.

Gameplay

  • Manage multiple submarine systems in real time
  • Respond to random malfunctions and cascading failures
  • Survive escalating phases of tension and danger
  • Experience dynamic encounters with a lurking deep-sea predator

About This Version

This is a demo representing a single depth zone.

The full experience is intended to go deeper.

Controls

  • Interact with panels to stabilize systems
  • Move between stations to respond to threats
  • Act quickly — delays can be fatal

Objective

Survive as long as possible.

Maintain integrity.

Do not let the depth consume you.


Built for Gamedev.js Jam 2026

Updated 1 day ago
Published 4 days ago
StatusReleased
PlatformsHTML5
AuthorKuroNeko
GenreSurvival
Made withUnity
Tags3D, Horror, Point & Click, underwater
ContentNo generative AI was used

Comments

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THIS IS SICK, Tips:

1. Add monsters and creatures 

2.Add a way to defend yourself 

3 SICKKK

thanks! I actually added a shark (Megalodon to be precise as you progress).
since this is a Jam, i didn't have much time to implement things i wanted to, but I do planned to expand more like adding more monsters, more challenging zones and etc. Thanks for your feedback too!